I've made 100+ custom projects with/using
- Particle-based Fluid Dynamics
- Cellular Automata
- Dynamic Tilemaps
- Discrete Reinforcement Learning
- A* Search
- PID Controllers
- Particle-based Fluid Dynamics
- Cellular Automata
- Dynamic Tilemaps
- Discrete Reinforcement Learning
- A* Search
- PID Controllers
- Genetic Algorithm
- Platformer Games
- Custom Collision Detection
- Computer Vision
- Path finding (Wall Avoidance)
- BFS
- Genetic Algorithm
- Platformer Games
- Custom Collision Detection
- Computer Vision
- Path finding (Wall Avoidance)
- BFS
- Particle Physics
- Animated Explosions
- DFS
- Evolutionary Algorithms
- Dynamic Camera Movement
- Custom Tree Data-structure
- Particle Physics
- Animated Explosions
- DFS
- Evolutionary Algorithms
- Dynamic Camera Movement
- Custom Tree Data-structure
- Clustering Algorithm (K-Means)
- Webcam Hand Detection
- Live Stock Viewer
- Animated Wallpapers
- Reinforcement Learning
- Fog of War
- Clustering Algorithm (K-Means)
- Webcam Hand Detection
- Live Stock Viewer
- Animated Wallpapers
- Reinforcement Learning
- Fog of War
- Animated Fire
- Delaunay Triangulation
- Neural Network Implementation
- Boids Algorithm
- Tilemap Editor
- Cloth Simulation
- Animated Fire
- Delaunay Triangulation
- Neural Network Implementation
- Boids Algorithm
- Tilemap Editor
- Cloth Simulation